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Introduction to OpenMP

Overview

Teaching: 10 min
Exercises: 0 min
Questions
  • What is OpenMP?

  • How does OpenMP work?

  • Why the researches should prefer OpenMP over POSIX?

Objectives
  • Learn what OpenMP is

  • Understand how to use the OpenMP API

  • Learn how to compile and run OpenMP applications

  • Understand the difference between OpenMP and low level threading APIs

What is OpenMP?

OpenMP is an industry-standard API specifically designed for parallel programming in shared memory environments. It supports programming in languages such as C, C++, and Fortran. OpenMP is an open source, industry-wide initiative that benefits from collaboration among hardware and software vendors, governed by the OpenMP Architecture Review Board (OpenMP ARB).

An OpenMP Timeline

OpenMP-history

The timeline provides an overview of OpenMP’s evolution until 2014, with significant advancements occurring thereafter. Notably, OpenMP 5.0 marked a significant step in 2018, followed by the latest iteration, OpenMP 5.2, which was released in November 2021.

How does it work?

OpenMP allows programmers to identify and parallelize sections of code, enabling multiple threads to execute them concurrently. This concurrency is achieved using a shared-memory model, where all threads can access a common memory space and communicate through shared variables.

To understand how OpenMP orchestrates this parallel execution, let’s explore the fork-join model it employs. Think of your program as a team with a leader (the master thread) and workers (the slave threads). When your program starts, the leader thread takes the lead. It identifies parts of the code that can be done at the same time and marks them. These marked parts are like tasks to be completed by the workers. The leader then gathers a group of helper threads, and each helper tackles one of these marked tasks. Each worker thread works independently, taking care of its task. Once all the workers are done, they come back to the leader, and the leader continues with the rest of the program.

In simpler terms, when your program finds a special “parallel” section, it’s like the leader telling the workers to split up and work on different tasks together (that’s the “fork” part). After finishing their tasks, these workers come back to the leader, allowing the leader to move forward (that’s the “join” part). This teamwork approach helps OpenMP speed up tasks and get things done faster.

How it works?

OpenMP consists of three key components that enable parallel programming using threads:

Running a Code with OpenMP

Before we delve into specifics of writing code that uses OpenMP, let’s first look at how we compile and run an example “Hello World!” OpenMP program that prints this to the console. Save the following code in hello_world_omp.c:

#include <stdio.h>
#include <omp.h>

int main() {
    #pragma omp parallel
    {
        printf("Hello World!\n");
    }
}

You’ll want to compile it using a standard compiler such as gcc. To enable the creation of multi-threaded code based on OpenMP directives, pass the -fopenmp flag to the compiler. This flag indicates that you’re compiling an OpenMP program:

gcc hello_world_omp.c -o hello_world_omp -fopenmp

Before we run the code we also need to indicate how many threads we wish the program to use. One way to do this is to specify this using the OMP_NUM_THREADS environment variable, e.g.

export OMP_NUM_THREADS=4

Now you can run it just like any other program using the following command:

./hello_world_omp

When you execute the OpenMP program, it will display ‘Hello World!’ multiple times according to the value we entered in OMP_NUM_THREADS, with each thread in the parallel region executing the printf statement concurrently:

Hello World!
Hello World!
Hello World!
Hello World!

OpenMP vs. Low-Level Threading APIs (POSIX Threads)

When it comes to parallel programming with threads, there are two main ways to tackle it: the user-friendly OpenMP and the more intricate Low-Level Threading APIs. In this context, Low-Level Threading APIs, refer to interfaces like the Portable Operating System Interface (POSIX), which defines a set of standard functions and interfaces for interacting with operating systems. Each approach has its own advantages and considerations, so let’s break them down in simpler terms:

OpenMP serves as a gentle introduction to parallel programming. It offers an easy way to parallelize your code without delving into complex technicalities. This makes it ideal for beginners or anyone seeking a straightforward approach. It’s like choosing a reliable car that gets you from point A to point B comfortably.

Advantages of OpenMP:

For instance, consider a scenario where you have a task that involves doing the same thing over and over again, like processing a bunch of images. With OpenMP, you can split up the work among different threads, so they each handle a part of the task at the same time.

Now, imagine you’re a master chef who wants complete control over every ingredient and spice in a recipe. That’s what Low-Level Threading APIs, like POSIX, offer – a lot of control over threads and how they work together. But this kind of control requires a bit more knowledge and effort.

Benefits of Low-Level Threading APIs:

Let’s say you’re building a game where players from different parts of the world can interact with each other in real-time. Here, using POSIX threading would give you the control you need to manage these interactions smoothly and avoid any weird glitches.

Choosing the Right Framework

When deciding between OpenMP and Low-Level Threading APIs like POSIX for your parallel programming needs, several factors come into play:

Aspect OpenMP Low-Level Threading APIs like POSIX
Ease of Use User-friendly, higher-level abstractions Lower-level, more manual management of threads
Parallelism Scope Parallel regions, loops, tasks Usually limited to thread creation and synchronization
Portability Portable across different systems Depends on system-specific implementation
Abstraction Level Higher-level constructs and directives Direct interaction with system-level threading
GPU Offloading Support Supports offloading work to GPUs Typically lacks built-in support for GPU offloading
Maintenance Complexity Easier maintenance due to higher abstractions Requires more low-level management
Performance Optimization May offer automatic optimization Requires manual tuning for performance
Common Usage Widely used in research and industry Less common due to lower-level complexities

In summary, OpenMP offers a more user-friendly and productive experience, especially for researchers who want to focus on problem-solving rather than thread management. Additionally, its support for GPU # offloading enhances performance in certain scenarios. On the other hand, Low-Level Threading APIs like POSIX provide greater control and are suitable for those with a solid grasp of system-level programming.

Key Points

  • OpenMP is an industry-standard API for parallel programming in shared memory environments.

  • It supports C, C++, and Fortran and is governed by the OpenMP ARB.

  • OpenMP follows the fork-join model, using master and slave threads for parallel tasks.

  • Compiler directives guide the compiler to create parallel code, e.g., #pragma omp parallel.

  • Runtime library routines offer predefined functions for thread control and synchronization.

  • Environment variables fine-tune OpenMP runtime behavior.

  • To compile and run OpenMP programs, include the <omp.h> header, compile with -fopenmp flag, and execute the compiled binary.

  • OpenMP is user-friendly, automating thread distribution across systems.

  • Both OpenMP and Low-Level Threading APIs provide effective parallel programming options. The choice depends on factors like ease of use, control, and performance optimization.